X3DOMParameters¶
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class
dolfin.cpp.io.X3DOMParameters¶ Bases:
objectClass data to store X3DOM view parameters.
Constructor (with default parameter settings)
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Representation_surface= 0¶
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Representation_surface_with_edges= 1¶
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Representation_wireframe= 2¶
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get_ambient_intensity()¶ Get the ambient lighting intensity
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get_background_color()¶ Get background RGB color
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get_color_map()¶ Get the color map as a vector of 768 values (256*RGB) (using std::vector for Python compatibility via SWIG)
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get_diffuse_color()¶ Get the RGB diffuse color of the object
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get_emissive_color()¶ Get the RGB emissive color
Get the menu display state
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get_representation()¶ Get the current representation of the object (wireframe, surface or surface_with_edges)
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get_shininess()¶ Set the surface shininess of the object
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get_specular_color()¶ Get the RGB specular color
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get_transparency()¶ Get the transparency (0-1)
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get_viewport_size()¶ Get the size of the viewport
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get_x3d_stats()¶
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set_ambient_intensity()¶ Set the ambient lighting intensity
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set_background_color()¶ Set background RGB color
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set_color_map(colormap)¶
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set_diffuse_color()¶ Set the RGB color of the object
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set_emissive_color()¶ Set the RGB emissive color
Toggle menu option
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set_representation()¶ Set representation of object (wireframe, surface or surface_with_edges)
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set_shininess()¶ Set the surface shininess of the object
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set_specular_color()¶ Set the RGB specular color
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set_transparency()¶ Set the transparency (0-1)
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set_x3d_stats()¶ Turn X3D ‘statistics’ window on/off
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thisown¶ The membership flag
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