.. Documentation for the header file dolfin/io/X3DOM.h .. _programmers_reference_cpp_io_x3dom: X3DOM.h ======= .. note:: The documentation on this page was automatically extracted from the DOLFIN C++ code and may need to be edited or expanded. .. cpp:class:: X3DOMParameters Class data to store X3DOM view parameters. .. cpp:function:: enum class Representation X3DOM representation type .. cpp:function:: X3DOMParameters() Constructor (with default parameter settings) .. cpp:function:: void set_representation(Representation representation) Set representation of object (wireframe, surface or surface_with_edges) .. cpp:function:: Representation get_representation() const Get the current representation of the object (wireframe, surface or surface_with_edges) .. cpp:function:: std::array get_viewport_size() const Get the size of the viewport .. cpp:function:: void set_diffuse_color(std::array rgb) Set the RGB color of the object .. cpp:function:: std::array get_diffuse_color() const Get the RGB diffuse color of the object .. cpp:function:: void set_emissive_color(std::array rgb) Set the RGB emissive color .. cpp:function:: std::array get_emissive_color() const Get the RGB emissive color .. cpp:function:: void set_specular_color(std::array rgb) Set the RGB specular color .. cpp:function:: void set_background_color(std::array rgb) Set background RGB color .. cpp:function:: std::array get_background_color() const Get background RGB color .. cpp:function:: void set_ambient_intensity(double intensity) Set the ambient lighting intensity .. cpp:function:: double get_ambient_intensity() const Get the ambient lighting intensity .. cpp:function:: void set_shininess(double shininess) Set the surface shininess of the object .. cpp:function:: double get_shininess() const Set the surface shininess of the object .. cpp:function:: void set_transparency(double transparency) Set the transparency (0-1) .. cpp:function:: double get_transparency() const Get the transparency (0-1) .. cpp:function:: void set_color_map(const std::vector& color_data) Set the color map by supplying a vector of 768 values (256*RGB) (using std::vector for Python compatibility via SWIG) .. cpp:function:: std::vector get_color_map() const Get the color map as a vector of 768 values (256*RGB) (using std::vector for Python compatibility via SWIG) .. cpp:function:: boost::multi_array get_color_map_array() const Get the color map as a boost::multi_array (256x3) .. cpp:function:: void set_viewpoint_buttons(bool show) Toggle viewpoint buttons .. cpp:function:: bool get_viewpoint_buttons() const Get the viewpoint button state .. cpp:function:: void set_x3d_stats(bool show) Turn X3D 'statistics' window on/off .. cpp:class:: X3DOM This class implements output of meshes to X3DOM XML or HTML5 with X3DOM strings. The latter can be used for interactive visualisation Developer note: pugixml is used to created X3DOM and HTML5. By using pugixml, we produce valid XML, but care must be taken that the XML is also valid HTML. This includes not letting pugixml create self-closing elements, in cases. E.g., is fine, but the self-closing syntax while being valid XML is is not valid HTML5. See https://github.com/x3dom/x3dom/issues/600. .. cpp:function:: static std::string str(const Mesh& mesh, X3DOMParameters parameters=X3DOMParameters()) Return X3D string for a Mesh .. cpp:function:: static std::string str(const Function& u, X3DOMParameters parameters=X3DOMParameters()) Return X3D string for a Function .. cpp:function:: static std::string html(const Mesh& mesh, X3DOMParameters parameters=X3DOMParameters()) Return HTML5 string with embedded X3D for a Mesh .. cpp:function:: static std::string html(const Function& u, X3DOMParameters parameters=X3DOMParameters()) Return HTML5 string with embedded X3D for a Function